Skip to content
MARL in Cooperative Environments
Edit this page

Communicate Flashcards

10 cards. Moving information to the agent whose decision it changes.

Every card shows its question first. Reveal one at a time to test yourself, or reveal all of them to use the deck as a revision sheet.

10 cards

  • Intuition

    Why does partial observability create a need for communication between agents?

  • Concept

    When is information from one agent useful to another agent?

  • Equation

    What does this mean?

  • Equation

    What does this represent?

  • Equation

    What does this tell us about a -bit communication channel?

  • Intuition

    Why is sending more information not always better?

  • Equation

    What does this represent?

  • Concept

    How can capacity, noise, loss, range, or cost change an agent's communication strategy?

  • Concept

    What is a learned communication protocol?

  • Scenario

    Why can two successful communication protocols fail when agents trained with different conventions are paired?

Back to all decks · Read the Communicate material